> For the complete documentation index, see [llms.txt](https://sbdojo.gitbook.io/sushi-cards/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://sbdojo.gitbook.io/sushi-cards/2021-2022/session-1/text-adventure-game/day-1/introduction.md).

# What's a text adventure game?

We are going to be creating a Text Adventure Game.

To briefly explain, a text adventure game is a text-based adventure game in which the player is provided choices, and based on the choices, they enter different scenarios or rooms. Depending on which room/scenario the player enters and which choices they make, they may win or lose.&#x20;

Here is an example of how a simple text adventure game would work:

![(taken from thecodingpie.com)](https://5148195-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MgIjc7Q-SbTUf-t61Rv%2F-MkqtjjHW_CWhA_FMaJz%2F-MkqwHjUQtS-hMMs5sZM%2FScreen%20Shot%202021-09-30%20at%209.42.02%20AM.png?alt=media\&token=e5d58158-a0e3-4647-9df6-23f48518e901)

**If you would like a further explanation, please call me over and I would be happy to explain.**

Once you've acquired a simple understanding of what a text adventure game is, you may move on to the next section.
